
Maya PaintFX
Born and raised in Brooklyn, New York, I have always had a passion for visual and special effects.
I attended Indiana University and received my bachelors degree in graphic design in 2004. I recently graduated from Digital Media Arts College with a masters in computer animation and special effects in 2008.
I am a generalist that specializes in modeling, lighting, shading, particle, rigid body, and fluid simulations.
Software:
Maya PhotoShop
Houdini AfterEffects
Zbrush
BodyPaint 3D
Mudbox Vue
3ds Max RealFlow
FumeFx Krakatoa
Currently I am a freelance CG artist located in Los Angeles, California.
Contact info:
w.hollingsworth@hotmail.com